Only 1 of each 2 steps are heard while walking crouched.
Description
Details
- Legacy ID
- 3653071532
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Sound
Just turn on the speakers and walk crouched.
Event Timeline
to replicate this you need a gun.
raise your gun to ready pos.
crouch, then walk.
you will hear only one foot step..
now lower your weapon into safe stance.
crouch and walk, you will now hear two footsteps as you should.
It seems that this only happens when you have your gun raised..
This has been an issue for years, is even present in ARMA 2..... definitely needs to be fixed....
Confirmed...
Pressing 'W' while walking in the crouched position with gun raised emits only one left footstep which is also out of sync (slight delay) with the foot hitting the ground.
All other directions & stances have 2 footsteps nicely in sync with the animation.
Yet another update with no fix on this simple but annoying issue...
Walking forward in crouched position with RIFLE there is only 1 footstep sample making the character sound one legged.
I've tried it with pistol and it's fine there are 2 footsteps.
Switch to rifle and walk in crouched position you will only hear only 1 footstep.
This issue is now fixed...
"Walking forward in crouched position with RIFLE there is only 1 footstep sample making the character sound one legged."
...BUT THERE IS A NEW PROBLEM...
Now walking in crouched position with 'PISTOL LOWERED' emits no footstep sounds at all.
if you think about it, what if that's intentional, as in to make walking crouched with pistol lowered a "sneaking" stance?
Yes I did initially give that a thought before reporting it, but it's literally like he has a special mute button on his boots :-)
Raise pistol = clear footsteps
Lower pistol = total silence
The audio is definitely missing.