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Missing sounds while walking crouched
Acknowledged, WishlistPublic

Description

Only 1 of each 2 steps are heard while walking crouched.

Details

Legacy ID
3653071532
Severity
None
Resolution
Open
Reproducibility
Always
Category
Sound
Steps To Reproduce

Just turn on the speakers and walk crouched.

Event Timeline

Bohemia edited Steps To Reproduce. (Show Details)Oct 16 2013, 12:05 AM
Bohemia edited Additional Information. (Show Details)
Bohemia set Category to Sound.
Bohemia set Reproducibility to Always.
Bohemia set Severity to None.
Bohemia set Resolution to Open.
Bohemia set Legacy ID to 3653071532.May 7 2016, 5:09 PM
Bohemia edited a custom field.

to replicate this you need a gun.

raise your gun to ready pos.

crouch, then walk.

you will hear only one foot step..

now lower your weapon into safe stance.

crouch and walk, you will now hear two footsteps as you should.

It seems that this only happens when you have your gun raised..

This has been an issue for years, is even present in ARMA 2..... definitely needs to be fixed....

Unknown Object (User) added a subscriber: Unknown Object (User).May 7 2016, 5:09 PM
Unknown Object (User) added a comment.Jan 10 2014, 12:46 AM

not happening to me

Confirmed...
Pressing 'W' while walking in the crouched position with gun raised emits only one left footstep which is also out of sync (slight delay) with the foot hitting the ground.
All other directions & stances have 2 footsteps nicely in sync with the animation.

This issue is still present in the latest update (1.10)

Yet another update with no fix on this simple but annoying issue...

Walking forward in crouched position with RIFLE there is only 1 footstep sample making the character sound one legged.

I've tried it with pistol and it's fine there are 2 footsteps.
Switch to rifle and walk in crouched position you will only hear only 1 footstep.

Still not fixed

Another game update and still not fixed :-z

Almost a year to fix a footstep audio sample lol

This issue is now fixed...
"Walking forward in crouched position with RIFLE there is only 1 footstep sample making the character sound one legged."

...BUT THERE IS A NEW PROBLEM...
Now walking in crouched position with 'PISTOL LOWERED' emits no footstep sounds at all.

Unknown Object (User) added a comment.Dec 7 2014, 10:37 PM

if you think about it, what if that's intentional, as in to make walking crouched with pistol lowered a "sneaking" stance?

Yes I did initially give that a thought before reporting it, but it's literally like he has a special mute button on his boots :-)

Raise pistol = clear footsteps
Lower pistol = total silence

The audio is definitely missing.