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setVelocity can be misused to generate large memory leaks.
Assigned, WishlistPublic

Description

setVelocity needs to have a cap on values that can be passed towards it otherwise when using extreme intervals you can generate a large out of memory and systems with 4-6GB of ram blue screen from the memory being eaten.

There should be a cap of intervals around 4000? When you exceed 45000 the game crashes with out of memory, the higher the value the bigger the memory leak.

Details

Legacy ID
3864500378
Severity
None
Resolution
Open
Reproducibility
Always
Category
Engine
Steps To Reproduce

Run:
vehicle player setVelocity[999999999999999999999,0,9999999999999999999999];

Event Timeline

TAWTonic edited Steps To Reproduce. (Show Details)Oct 8 2013, 1:56 PM
TAWTonic edited Additional Information. (Show Details)
TAWTonic set Category to Engine.
TAWTonic set Reproducibility to Always.
TAWTonic set Severity to None.
TAWTonic set Resolution to Open.
TAWTonic set Legacy ID to 3864500378.May 7 2016, 5:05 PM
Bohemia added a subscriber: Dwarden.Oct 8 2013, 1:56 PM