See thread here: http://forums.bistudio.com/showthread.php?165617-AI-squad-leader-rotating-on-quot-wait-quot-waypoint
Issue happens in both versions: normal build and beta build. {F22424}
See thread here: http://forums.bistudio.com/showthread.php?165617-AI-squad-leader-rotating-on-quot-wait-quot-waypoint
Issue happens in both versions: normal build and beta build. {F22424}
Place two waypoints for a squad and somehow make the squad wait on first one (as in, sync the waypoint to a trigger or in another similar way). Then, regardless of the movement direction or commands like setFormDir, the squad leader starts scanning the horizon making his whole squad rotate around him. Best observed with a column formation.
Just a note: I don't think this should be intended behaviour. In real life each member of the squad formation has his/her own assigned sector to watch. This in turn means that the AI squad leader shouldn't rotate around, but instead should watch the forward direction.