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AI fire at a robotically constant rate of fire (exactly 0.7 seconds between shots) on single shot mode.
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When a target is in single fire range. the AI will shoot at him with the exact same interval between shots continuously. Its always 0.7 seconds between each shot Like a robot is controlling the gun.

normally when you fire is controlled by when you get the Enemy in your sights. Since AI aiming is controlled by the computer. This takes the same exact amount of time each shot.

when a human fires he may fire one shot, then wait a second until he gets the target again. Then fire 2 shots in quick succession, Anyways the time between shots is always different.

BIS should add a random variation for time between shots, or maybe try to create a pattern that seems like a real human trying to aim and fire and reaim.


Legacy ID
AI Issues
Additional Information

here is some semi auto rifle practice.

The time between each shots for this soldier varies from less than 1 second to more than 3 seconds.

Event Timeline

HaydenG edited Steps To Reproduce. (Show Details)Sep 25 2013, 8:31 AM
HaydenG edited Additional Information. (Show Details)
HaydenG set Category to AI Issues.
HaydenG set Reproducibility to Always.
HaydenG set Severity to None.
HaydenG set Resolution to Duplicate.
HaydenG set Legacy ID to 1836239483.May 7 2016, 4:54 PM

Indded this would be a nice feature, +1

yeah right now it sounds too robotic, and their reloads are extremely predictable. You just wait for them to stop firing and then pop up, and they can't do a thing about it.

Agreed, would be nice if the interval was randomized, perhaps also with an additional modifier respective to the unit's skill.

ceeeb added a subscriber: ceeeb.May 7 2016, 4:54 PM
ceeeb added a comment.Sep 26 2013, 5:31 AM

Duplicate of #6293