In the mission editor, the user can manipulate the unit class name in the title bar. Additionally, when opening the unit dialogue of an existing unit, the dialogue opens with the text cursor the same field.
Editing the class name field has no effect. While it might be occasionally helpful to be able to select and copy paste the class name, it probably shouldn't have the default focus. {F22100}
Description
Description
Details
Details
- Legacy ID
- 1940425324
- Severity
- None
- Resolution
- Fixed
- Reproducibility
- Always
- Category
- Editor
Steps To Reproduce
- Start mission editor
- Place a player unit. While unit dialogue is open click mouse over the unit class name (top right corner, in title bar). Edit field.
- Close dialogue.
- Re-open the unit dialogue for the player by double clicking on the player unit
- Start typing (without using mouse or arrow keys to select a field)
Event Timeline
Comment Actions
Might not be doable currently.
Unless they would enhance UI classes.
That said a better design would be:
- Make the class name a display
- Add a button to copy the class name to clipboard
Comment Actions
Field is no longer editable, but still has default focus. I would call this fixed, but don't have permission.