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Mission Editor - unit class name in title bar of unit dialogue can be edited, and also has focus when opening existing unit
Closed, ResolvedPublic

Description

In the mission editor, the user can manipulate the unit class name in the title bar. Additionally, when opening the unit dialogue of an existing unit, the dialogue opens with the text cursor the same field.
Editing the class name field has no effect. While it might be occasionally helpful to be able to select and copy paste the class name, it probably shouldn't have the default focus. {F22100}

Details

Legacy ID
1940425324
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Editor
Steps To Reproduce
  1. Start mission editor
  2. Place a player unit. While unit dialogue is open click mouse over the unit class name (top right corner, in title bar). Edit field.
  3. Close dialogue.
  4. Re-open the unit dialogue for the player by double clicking on the player unit
  5. Start typing (without using mouse or arrow keys to select a field)

Event Timeline

ceeeb edited Steps To Reproduce. (Show Details)Sep 15 2013, 2:24 AM
ceeeb edited Additional Information. (Show Details)
ceeeb set Category to Editor.
ceeeb set Reproducibility to Always.
ceeeb set Severity to None.
ceeeb set Resolution to Fixed.
ceeeb set Legacy ID to 1940425324.May 7 2016, 4:44 PM
Bohemia added a subscriber: ceeeb.Sep 15 2013, 2:24 AM

Might not be doable currently.
Unless they would enhance UI classes.

That said a better design would be:

  1. Make the class name a display
  2. Add a button to copy the class name to clipboard

Field is no longer editable, but still has default focus. I would call this fixed, but don't have permission.