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Camp Maxwell appears on the Editors pause menu
Closed, ResolvedPublic

Description

As I go through the Dev Branch update 0.77.109860 I find another hiccup, on the editors preview pause menu, the Camp Maxwell appears above the abort button. I am sure that it not supposed to be there. Just thought I will let you know. {F21963}

Details

Legacy ID
1567566737
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Menu UI
Additional Information

Order of the buttons are as follows;

Continue
Save
Configure
Camp Maxwell
Abort

Event Timeline

thdman1511 edited Additional Information. (Show Details)
thdman1511 set Category to Menu UI.
thdman1511 set Reproducibility to Always.
thdman1511 set Severity to None.
thdman1511 set Resolution to Fixed.
thdman1511 set Legacy ID to 1567566737.May 7 2016, 4:34 PM

Please keep. I like the statistics it gives

It also ends the mission however each time you click it, leading you to the debrief.

Also, I believe you can find Statistics on your map under the Statistics button.

I find it a weird 'feature' I consider it a bug.

kukiric added a subscriber: kukiric.May 7 2016, 4:34 PM

@InstaGoat

You can get the same screen by calling endMission "end" though. No reason to keep an accidental addition because of that.

Unknown Object (User) added a subscriber: Unknown Object (User).May 7 2016, 4:34 PM
Unknown Object (User) added a comment.Sep 7 2013, 6:04 AM

camp maxwell is the showcase camp where the first E3 took place.

i have no fucking idea why is that a buttom in the editor..... it makes no sense at all, unless they want to make it an easy-to-find preset mission that you load up to watch all the showcases

In my case its not only in editor but also on singleplayer.

Peter added a subscriber: Peter.May 7 2016, 4:34 PM
Peter added a comment.Sep 9 2013, 4:59 PM

Still there after the last Dev Update (9 SEP)

StJimmy added a subscriber: StJimmy.May 7 2016, 4:34 PM

It's known issue.

It seems to be replacing the Team Switch function too. Before Camp Maxwell showed up, I could switch to another playable unit if I died, now I can't seem to do that. After some experimenting I discovered that the "Camp Maxwell" option is overlapping the "Team Switch" option. If you run the editor with two or more playable units, and then you die, you can hit tab to select the "Team Switch" option hidden behind the "Camp Maxwell" option. I guess BIS needs to add an extra "\br" to the menu code.

MadDogX added a subscriber: MadDogX.May 7 2016, 4:34 PM

Fixed in release version.

StJimmy removed a subscriber: StJimmy.May 31 2016, 6:32 PM