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hard time spotting where bullet landed at long range whithout setting particles to high
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Description

i was messing in editor with sniping at over 1,4km distance and had a very hard time spotting where my shots were landing. At first i thought i'm not looking correctly since i was unable to see bullets landing on the ground next to my target, then i started searching in setting if theres any way how to fix this i found, when particles are set on standart the scattering dust is almost impossible to spot but when set on medium, or high it's very easy to see.

Details

Legacy ID
1981299735
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Particles
Steps To Reproduce

set particles on standart and shoot with sniper rifle at a distance. Then set particles to medium/hight and see significant difference in dust scattering, leaving less powerfull pcs in huge dissadvatage.
(I was shooting from hilltop Riga 092115 on road at 099127)

Additional Information

Since my pc isn't so great it is huge dissadvantage for me to snipe on a long range and i'm wondering if there's a way to make dust scattering more vissible even with particles set to standart

Event Timeline

HanYolo edited Steps To Reproduce. (Show Details)Sep 3 2013, 12:15 AM
HanYolo edited Additional Information. (Show Details)
HanYolo set Category to Particles.
HanYolo set Reproducibility to Always.
HanYolo set Severity to None.
HanYolo set Resolution to Fixed.
HanYolo set Legacy ID to 1981299735.May 7 2016, 4:27 PM

Could you please check it now? I hope it is better now, I have made some changes in this some time ago. Thanks

No response for some time. Marking as resolved.

MadDogX added a subscriber: MadDogX.May 7 2016, 4:27 PM

Mass closing tickets marked as resolved more than 1 month ago.

If the issue is in fact not resolved, please create a new ticket referencing this one and ask for it to be re-opened.