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AI knows about all units of the same side in the direction it is facing (within spotting distance)
Closed, ResolvedPublic

Description

If an AI unit is facing another unit of the same side it will automatically become aware of that unit as long as it is within spotting distance. It does not matter if there are obstacles (eg. walls or buildings) in the way.

Video highlighting the issue:

http://www.youtube.com/watch?v=Ab-ADndh0p0

Details

Legacy ID
1087250198
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
AI Issues
Steps To Reproduce
  1. Place two units of the same side on opposites side of a building / wall.
  2. Make the units face each other.
  3. Kill one of the units with a supressed/silent weapon.

Expected: The remaining unit should remain unaware of the other unit.

Observed: The remaining unit is immediately alerted.

Additional Information

The remaining unit is only alerted when the other unit is killed. If the player only fires the weapon without killing the unit, other unit is not alerted.

Event Timeline

mrflay edited Steps To Reproduce. (Show Details)Aug 28 2013, 4:35 PM
mrflay edited Additional Information. (Show Details)
mrflay set Category to AI Issues.
mrflay set Reproducibility to Always.
mrflay set Severity to None.
mrflay set Resolution to Fixed.
mrflay set Legacy ID to 1087250198.May 7 2016, 4:19 PM
mrflay added a subscriber: mrflay.

This seems to have been fixed, cannot reproduce in 1.35.127767.

Thanks for the feedback! Marking as resolved.

F2kSel added a subscriber: F2kSel.May 7 2016, 4:19 PM

I'll have to look at this as previously they could detect dead units through walls even when not in the same group.

I hope it fixes that also.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.