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The bearing to targets in the "Target" menu (2) is shown relative to player
Closed, ResolvedPublic

Description

The direction to the target is shown as bearing (compass readout), but is incorrectly computed relatively to the player, not by compass.

So, for example, if you are facing a target south and try to select it, in the menu it will look like "Rifleman, 400m, North" - grossly incorrect.

See repro. {F21506}

Details

Legacy ID
3950180550
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Ingame UI
Steps To Reproduce

1.Open editor
2.Place two bluefor units (player and subordinate)
3.Place an enemy squad 800-1000 meters away WEST from player's position
4.Spot the enemies (hold RMB while looking through binoculars) for them to be reported
5.Turn 90 degrees left (facing south)
6.Press F2-2 (open targets menu)

Observed:
Direction to enemy is reported as 80, 100 or East

Expected:
Should be 260 or 280 or West

Event Timeline

DarkWanderer edited Additional Information. (Show Details)
DarkWanderer set Category to Ingame UI.
DarkWanderer set Reproducibility to Always.
DarkWanderer set Severity to None.
DarkWanderer set Resolution to Duplicate.
DarkWanderer set Legacy ID to 3950180550.May 7 2016, 4:08 PM

Still actual, version 1.03.

ceeeb added a subscriber: ceeeb.May 7 2016, 4:08 PM
ceeeb added a comment.Oct 2 2013, 2:39 AM

Duplicate of #12529
Both reports have similar number of votes

Now #12529 has one more :) Please close this one, then.