The Rifleman (Light) units used to be default unarmed with soft helmet units. Now, in beta 0.75.108659, they are armed normally as a Rifleman.
Description
Description
Details
Details
- Legacy ID
- 3330066465
- Severity
- None
- Resolution
- No Bug
- Reproducibility
- Always
- Category
- Config
Steps To Reproduce
Place down a Man -> Rifleman (Light) unit from BLUFOR, OPFOR or Independent in the current dev build.
Event Timeline
Comment Actions
OMG, ProGamer is a moderator.
The Rifleman [light] always had an a rifle and 4 or 5 mags (I'm not sure) and a cap/hat (whatever it's called). What exactly does he have now?
Comment Actions
go progamer go!
i think it should stay as it is as it gives the nice effect of base patrols and base units..
anyhow if you dont like the weapons... "removeallweapons this; removeallitems this; removeallcontainers this"