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Undefined Variable: bis_fnc_respawnselectiventory_texts
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Description

String RscDisplayRespawn_ButtonOK_disabled not found
Ref to nonnetwork object 5633e040# 164258: ia_soldier_02.p3d
Ref to nonnetwork object 5633e040# 164258: ia_soldier_02.p3d
Ref to nonnetwork object 5633e040# 164258: ia_soldier_02.p3d
Ref to nonnetwork object 5633e040# 164258: ia_soldier_02.p3d
Ref to nonnetwork object 5633e040# 164258: ia_soldier_02.p3d
Error in expression <c_ctrlFitToTextHeight;
} else {
_text = BIS_fnc_respawnSelectIventory_texts sele>

Error position: <BIS_fnc_respawnSelectIventory_texts sele>
Error Undefined variable in expression: bis_fnc_respawnselectiventory_texts

File A3\functions_f\respawn\fn_respawnMenuInventory.sqf, line 215 {F21274}

Details

Legacy ID
99636448
Severity
None
Resolution
Fixed
Reproducibility
Have Not Tried
Category
Scripting
Steps To Reproduce

implement the new respawn templates.

i was unable to reproduce this bug but i noticed it happened when i respawned for the first time on a MP server

Event Timeline

falconx1 edited Steps To Reproduce. (Show Details)Aug 6 2013, 2:03 PM
falconx1 edited Additional Information. (Show Details)
falconx1 set Category to Scripting.
falconx1 set Reproducibility to Have Not Tried.
falconx1 set Severity to None.
falconx1 set Resolution to Fixed.
falconx1 set Legacy ID to 99636448.May 7 2016, 3:52 PM

looks like maybe just a typo in "bis_fnc_respawnselectiventory_texts"
it might be missing the "n"

maybe should be "bis_fnc_respawnselectinventory_texts"

Fixed in release version.

Don't know if Ref to nonnetwork object 5633e040# 164258: ia_soldier_02.p3d is connected to bis_fnc_respawnselectinventory_texts but in stable 1.02 still got this error random very often

12:50:20 Ref to nonnetwork object 42f38080# 1804178: ia_soldier_02.p3d
12:50:20 Ref to nonnetwork object 42eca040# 1804182: ia_soldier_02.p3d

Mass-closing resolved issues not updated in 10 days.