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AI do not know when to change to Stagnag when above water. vice versa
Closed, ResolvedPublic

Description

i noticed when divers infiltrate from the ocean, once they hit land and target an enemy, they do not change ammunition to STAGNAG.

i can easily say its the same for the other way around also.

Details

Legacy ID
3516547329
Severity
None
Resolution
Open
Reproducibility
Always
Category
Swimming and Diving
Steps To Reproduce

place diver group in water
place few enemy units on the shore somewhere
make waypoint for divers
preview (being a diver)

observe

Additional Information

they resort to getting their BB GUNS out (aka pistol)

Event Timeline

tyl3r99 edited Steps To Reproduce. (Show Details)Aug 4 2013, 3:56 PM
tyl3r99 edited Additional Information. (Show Details)
tyl3r99 set Category to Swimming and Diving.
tyl3r99 set Reproducibility to Always.
tyl3r99 set Severity to None.
tyl3r99 set Resolution to Open.
tyl3r99 set Legacy ID to 3516547329.May 7 2016, 3:50 PM
AD2001 added a subscriber: AD2001.May 7 2016, 3:50 PM

"STAGNAG"...Hm...let me see what this would stand for..."Stagndardization agreement"...okay...
/upvoted

Just look at this, no reason for divers to have STANAG

http://feedback.arma3.com/view.php?id=11677

MadDogX added a subscriber: MadDogX.May 7 2016, 3:50 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.