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AI drivers should stop vehicle when tires are blown.
Closed, ResolvedPublic


AI drivers should stop vehicle when tires are blown.
Currently they will keep driving towards their waypoint. This happens with either, one two three or four tires blown out.

Driving with one tire gone is ok, but it looks ridiculous when they keep on truckin without any tires at all in 3 kmh.

Realistic solution: They should just stop the vehicle when two or more tires are missing.

Wishful solution: would be for driver to pull off the road (if already off road, just stop) and everybody except gunner should jump out and make 360 security to defend the vehicle. {F21243}


Legacy ID
AI Issues
Steps To Reproduce

Destroy all tires on AI controlled vehicle which have a move waypoint.
If necessary see repro mission. Set up with mines to destroy tires.

Event Timeline

BulletPurveyor edited Additional Information. (Show Details)
BulletPurveyor set Category to AI Issues.
BulletPurveyor set Reproducibility to Always.
BulletPurveyor set Severity to None.
BulletPurveyor set Resolution to Open.
BulletPurveyor set Legacy ID to 2665207750.May 7 2016, 3:50 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 3:50 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.