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BTR-K rapid-fires both Titan Missiles at Armored Targets even if 1st hasn't impacted yet
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Description

BTR-K's are prone to waste their AT Missiles right now. When attacking an Armored target at distances of 500~ m plus, they will often fire both Missiles in rapid succession, even if the first Missile would be enough to kill the target and if it isn´t clear wether it will actually miss.

Details

Legacy ID
207628440
Severity
None
Resolution
Open
Reproducibility
Sometimes
Category
AI Issues
Steps To Reproduce

Place BTR-K atop Camp Rogain looking South, make armored Vehicles drive over top of Antenna Hill, observe the BTR fire its Missiles. More often than not it will fire both, wasting one (sometimes it will even fire both Missiles at a single MRAP/Truck).

Event Timeline

InstaGoat edited Steps To Reproduce. (Show Details)Aug 2 2013, 2:40 PM
InstaGoat edited Additional Information. (Show Details)
InstaGoat set Category to AI Issues.
InstaGoat set Reproducibility to Sometimes.
InstaGoat set Severity to None.
InstaGoat set Resolution to Open.
InstaGoat set Legacy ID to 207628440.May 7 2016, 3:48 PM

it shouldn't shoot at all, the titans are AA, thats what the problem is

AD2001 added a subscriber: AD2001.May 7 2016, 3:48 PM
AD2001 added a comment.Aug 2 2013, 3:36 PM

No, they're AT.

MadDogX added a subscriber: MadDogX.May 7 2016, 3:48 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.