If using the grenade launcher and you switch to aim from the unaimed state, the view shifts a bit down.
More extreme is it with zeroing, the weapon changes the position, but so does the view go down.
This should not be the case, only the gun should be repositioned, but the view should keep looking forward at all times, unless you actively move the mouse to look elsewhere.
Also there is no fluid animation, but you just snap into the zeroing. I can understand though that it cuts shorter on the sight adjusting animation when it just snaps into it, but it still could be more fluid, just a quick animation.