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Sensitivity of HeadTrack should get reduced when aimming down a sight
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Aimming down and look around with HeadTrack(TrackIR,FreeTrack,FaceTrack...ect.) is a great thing in the game. However, sometime it's a little tricky when trying to aimming with it.
You see, in real life, we have our cheek lay down the stock (Cheek rest to be precise),thus we can hold the sight line steady. we don't have such things for a headtrack users however, and the sensitivity of those devices are normally set for a full 360deg view within less than 20deg of head rotating.
So, just lower the sensitivity when aimming down a sight,maybe 1/3 or 1/4 of it's original value would be reasonable.


Legacy ID
Steps To Reproduce

Use a HeadTrack,look around with/without aimming down a sight.

Additional Information

ArmA1 and ArmA2 have different sensitivity to a freetrack, actually I have to use different profile with different sensitivity and curves for these games(while ArmA3 feels the same with ArmA2). So there seems to be some vaule of sensitivity in the game after The trackIR\FreeTrack interface, and this is the vaule should be changeable.
And maybe more reduce for a powerd 3D-Scope, since it's even harder for a HeadTrack user see:

Event Timeline

CXN2615 edited Steps To Reproduce. (Show Details)Jul 25 2013, 4:27 PM
CXN2615 edited Additional Information. (Show Details)
CXN2615 set Category to Controls.
CXN2615 set Reproducibility to Always.
CXN2615 set Severity to None.
CXN2615 set Resolution to Open.
CXN2615 set Legacy ID to 1319766978.May 7 2016, 3:40 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 3:40 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.