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Guerilla Force
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I think there should be a Guerilla Force that uses rusty humvees, huey and some old weaponry. This would be a nice extra as i loved the M16`s and humvees and it would be awesome to see a Guerilla Force like in ArmA 2 as its like another faction instead of the basic Opfor, Blufor and Independents. It does not hav eto be a faction in the campaign but could be one in scenarios and missions, I think it would also ad a whole new feel to the game as it resembles some old vehicles and the feel of a new threat.


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Feature Request

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RiotingGamer edited Additional Information. (Show Details)
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RiotingGamer set Legacy ID to 4052945265.May 7 2016, 3:39 PM
Unknown Object (User) added a subscriber: Unknown Object (User).May 7 2016, 3:39 PM
Unknown Object (User) added a comment.Jul 25 2013, 4:17 AM

cool? yes
i want it? yes
practical? no
relevant to ArmA 3 campaign? no

Copsy added a subscriber: Copsy.May 7 2016, 3:39 PM
Copsy added a comment.Jul 25 2013, 4:19 AM

I would like to point out these are comming in the full game

mbbird added a subscriber: mbbird.May 7 2016, 3:39 PM

Cool? Yes.
Want it? Yes.
Practical? Assymetrical Warfare is interesting. Yes.
Relevant to Arma 3 campaign? We have no clue whatsoever. Don't make assumptions.

These are very likely coming in the full game. If I'm not mistaken there is already a faction name set out for them in the game files (the "other" green faction)

armador added a subscriber: armador.May 7 2016, 3:39 PM

it will be amazing


Kind of asking for the world here, especially with how late in development this game is in.

Also there *is* going to be a guerrilla faction, which is why the Tavor rifles are present but unused. There is also plenty of evidence for a police force being planned. Whether these replace the "insurgent/insurrectionists" usually found under their respective BLUFOR/OPFOR tags, or will be completely separate forces remain to be seen.

Needless to say, please do some research before making a ticket. Not trying to be rude or anything, but a lot of these "asking for everything" type requests do nothing but make developers take longer to find an issue that's actually problematic.

Unknown Object (User) added a comment.Jul 25 2013, 8:37 AM

if the insurgents ARE gonna be in the final ver. then this ticket its completely useless

samogon added a subscriber: samogon.May 7 2016, 3:39 PM
Unknown Object (User) added a comment.Jul 25 2013, 4:52 PM
  • Usage of military guns
  • Everyone with the same clothing and equipment
  • Usage of same attachment

looks more like a militia than a guerrilla or insurgents

AD2001 added a subscriber: AD2001.May 7 2016, 3:39 PM

Isn't guerrilla warfare some kind of tactic used by militias and insurgents?

Guerrilla warfare is a tactic used when the enemy has superior weapons and technology.

Asymmetrical warfare, anyone?

It's when the enemy is better than you and can easily win.

Unknown Object (User) added a comment.Jul 25 2013, 9:09 PM

no, a guerrilla tactic is using the insurgency way to do things, when you cant or you dont have a conventional force, but a bunch of people together because of money, ideologies, or something else, but acting as both military and civilian at the same time


Cool? Yes

Want it? Yes

Practical? A large, fairly rural region occupied by a larger force? What makes you think Guerilla presence or tactics are impractical?

Relevant to the Campaign (this is the most nonsensical)? To quote the Campaign Summary on the Official Arma 3 site:

"Caught up in a situation beyond their control, a botched withdrawal traps the men of Task Force Aegis and a clandestine group of UKSF operators in a fight for survival. With only a crippled LOCAL RESISTANCE to turn to, they must rapidly adapt to overcome an unforgiving environment and defeat a brutal enemy."

NOT having Guerrillas is actually LESS in line with the campaign than having them in.

Plus the series has always had Asymetrical warfare involving guerrillas since OPF: Resistance

MadDogX added a subscriber: MadDogX.May 7 2016, 3:39 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.