Currently, Missiles and MBT main guns can be commanded to fire with ctrl + left mouse, while cannon/mg cannot be commanded to open fire definitively. Based on some research and review of behaviour ingame, I want to make the following request.
-Set normal fire mode from "open fire" to "hold fire".
-When assigning target, ctrl + left will make the AI open fire even if he can´t observe the target, and no matter his weapons system (maybe apart from missiles).
-He will continue engaging the assigned target until told to hold fire.
-When AI cannot observe the target directly, he will engage the rough area of the target when told to fire nontheless. He will continue to engage until told to hold fire.
The IRL procedure is as follows:
Commander to Gunner: "Target, Tank in the open, load Sabot" (irl Commander uses Turret override to point gun towards target but ingame uses clock bearing)
Gunner reports he has identified the Target by calling "Identified!" (Supplant with the usual box and diamond marks on the GUI ingame.)
Commander to Gunner: "Fire"
Gunner: "On the way!" -> Gunner begins to engage Target with Sabot UNTIL TOLD BY COMMANDER TO STOP.
Commander observes target and when he considers it destroyed: "Target neutralised, Seize Fire!" (Only NOW does the Gunner stop to engage with Sabot)
When assigning a new target while commanded to "Fire", Gunner will not revert to hold fire mode, unless told to use a missile. All other weapons systems will be employed until target is destroyed and gunner has been told to hold fire.
Video reference supplied below. This would make engaging especially with Autocannon and MG much easier, since now even at short distances of 1000 meters, AI gunners will often not positively identify a static and passive enemy Target, even a Vehicle. I will supply a repro mission if necessary.