The Kamysh has a top speed of 100 km/h, while the Panther has only 60 km/h. It feels very unbalanced. The handling is way too sharp also.
- Legacy ID
In editor, place the 2 IFV-s on Stratis airfield, then take them for ride
IFV's have generally a top speed of 50-70 km/h on the road. Also, even the 2 APC's are slower in both acceleration and top speed in Arma, which are wheeled and lightly armored. Kamysh looks like it's based on BMBT "Ramka", which has a top speed of 65 km/h
@ProGamer Yes, but the problem for me shows up on high speeds. I don't really know that much about driving tracked vehicles, but can you make really sharp turns on speeds exceeding 60 kmph? Like 180 degrees with a really small turn radius. It just doesn't feel realistic like the Panther does :/
I like the way a YouTuber put it...
"...This is not a nerf/buff game. It's not WoW. It's a game based on realism. The weapons and vehicles in this game are balanced upon their real life counterparts, not on some "gaming" system. If the real-life counterpart to the "BTR-K" has the specs presented in game, it needs to stay that way in game regardless of whether it's more powerful than the blufor's APC.
War isn't balanced. This is war. Survive. Adapt. Win."
A little harsh, but the point still gets across.
@copper2010 Sure, doesnt mean the devs cant make mistakes. In reality .45acp doesnt instakill when you get shot in the foot, your weapon doesnt suddenly get a burst firing mode if you put a suppressor on, and tracked BTR vehicles arent likely to beat wheeled AMV's in a race on a straight paved surface. Most military apc tracked vehicles seem to be within the range of 50 - 60+ km/h top speed in reality. Most AMV's 100+ km/h
@blackjack.tom Good to see someone finaly found an example for a counter argument, it may very well could be based on it. We'll see if they leave it like it is or not.
I watched some russian documentarys on 2T Stalker, it very much looks like it may be a version of it instead of BTR-D. It seems to have some sorta stealth technology which makes it harder to be detected, but much more lightly armoured which lets it reach higher speeds aswell. Cool stuff.
Yeah, I just want a confirmation from the devs, that this is a feature. Otherwise I'll just become obsessed with it :D. The IFV are buggy and unfinished at this time, so the top speed may also be wrong.