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AT launchers needs some changes.
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Description

Well currently AT works well,but they still needs some changes.Possible they will be in full release,but anyway,nothing bad will happesn if I write it here.

Some of this will be written in another tickets.

Edit:Cause some changes in mechanics,change all rest things.

PCML:
-Need scope with reticle and maybe with rangefinder.Or just sight ajustment.
-(The best possible way)Better to change NLAW to Carl Gustav M3(In OA already) or PanzerFaust 3.Well,if I wont know it before... They are much compact for unguided launchers
-Also HE and AT rounds like it was in ArmA2.

RPG42 Alamut:
-Need scope with reticle and maybe with rangefinder.Or just sight ajustment.
http://www.youtube.com/watch?v=Ldit67Bj9Lo
-Needs more types of rounds,like Thermobaric(Read as HE) as anti infantry/structure.About this kind of rounds(RPG32 IRL may use that) http://www.youtube.com/watch?v=vtt_BlDP1Jw

Titan MPRL Compact:
-Change characteristics of AP round or rename it into AntiStructure.They(Armor Piercing round) can't even destroy a HUNTER MRAP.BTW pretty cool for destroying a buildings,that only thing that they can do.

Titan MPRL Launcher:
-Add ability to use AT and AP rounds.

Sorry for bad english,if it happens. :) {F20667} {F20668}

Details

Legacy ID
1940581090
Severity
None
Resolution
Open
Reproducibility
Have Not Tried
Category
Feature Request

Event Timeline

samogon edited Steps To Reproduce. (Show Details)Jul 4 2013, 12:49 PM
samogon edited Additional Information. (Show Details)
samogon set Category to Feature Request.
samogon set Reproducibility to Have Not Tried.
samogon set Severity to None.
samogon set Resolution to Open.
samogon set Legacy ID to 1940581090.May 7 2016, 3:17 PM
AD2001 added a subscriber: AD2001.May 7 2016, 3:17 PM

The Titan MPRL Launcher using AP and AT missiles has already been requested. The interface is okay for both the PCML and RPG.
/downvoted

samogon added a subscriber: samogon.May 7 2016, 3:17 PM

AD2001:
1)Switch into elite(Auto-guidence must be switch off).
2)Take RPG on PCML
3)Try to lock-on a target.
4)Try to tell me are target locked on or not?And if you under fire?
5)....
6)Butthurt

But if you play domination only - and takes in one side PCML,in back - CarryAll Backpack,in another - M320 and in hands you have an pistol.And also does everything with 3th person and helpers like frame frendlies,lock-on frames.Of course this isn't nessesary and everything are fine.

Missle can be locked,but you actually doesn't feel it.With Titan - this thing are easier,but AT missile overpowered(Can shoot from Killfarm hill to airfield and kill APC in one shot),AP - weaks even that PCML.

This is not an issue. THis is more somthing that has to do with players having hard time learning weapon systems in the game. Both interfaces are easy to use and non of them are disposable. Both Titan RPG and PMCL are able to reload on the field. IDK if they are gona add the M136 AT4 CS/RS but if they do its probably gona be simple iron sights since its technicaly a Anti Personal launcher. SO yes /downvoted.

@Raoul1234
Did you ever try to use PCML or RPG on elite difficuly?

Yes. I always play arma on vet or elite. SImply because im used to 1 shot 1 kill no map spotting enc enc. Its a pain but you gotta learn it.

Well look AT Titan sight,then PCML/RPG,then again on Titan.
Didn't you see diffirence?
If you're really play on elite - you should know,what I mean.

What? The fact that because you cant handle a weapon system or feel like they're the same they should change it? Atleast the system is working unlike most of the weapons...

I thing you misunderstood me.Or may be just a pretty fat troll. :)

Yes this work well,they shoot,they didn't crush the game etc etc.This is minimal for every game.
But look from another way - obviously evere weapon(Rifle,AT,SMG whatever) have:
1)Reticle or ajustable sight if ammo is unguided.
2)"Ready to fire" indicator if they are guided,especially if "Fire and Forgot".

Find me any kind of system,that didn't have that.Lack of details is more disadvantage of the game,that their good side.

I write some vids to explain,what diffirence between Elite and Regular difficulty and how usefull weapon there.
Regular(PCML have "Indicator" as well as Titan)
https://www.youtube.com/watch?v=fHCQtvb-Z0g
Elite(PCML didn't have,Titan have)
http://www.youtube.com/watch?v=DDznwqhIOO4

Ok well no need to start calling people fat trolls simply because they give you some hars feedback thats just playing dumb. I probably mis understood you so you could have posted ^info sooner prefenting people for thinking you are a pissed off little kid that wants systems to be made more easy so that you can work with them./

Well,to fat buggy,to fat...

AD2001 added a comment.Jul 9 2013, 5:08 PM

I didn't really understand what you meant. There should be some indicator for "ready to fire".
/upvoted

we definitely need proper locking-mechanics. both from a visual / immersion point of view and from a gameplay / realism point of view.

see this short video:
http://www.youtube.com/watch?v=hv6kyvicBGc&t=0m12s

this would <b>not</b> make targeting much more difficult, but there would be at least a little change of fucking it up, when under pressure - because lock confirmation isn't spoon-fed by this dull white diamond (arma gui).
also it would be much more immersive AND realistic. ace-mod did this quite well for arma 2. it was not super difficult, but you still had that feeling of achievement, when you knocked out a tank in a high pressure situation.

RPG fire,how its now,and how its should be.
Rocket velocity - 140 meters per second,as in real RPG32.Yet without reticle.
http://www.youtube.com/watch?v=Ldit67Bj9Lo

The NLAW should work like the RPG42, as in with an intelligible reticle or proper zeroing and unguided rockets to make the game a bit more challenging than a simple "click to win".

There should also be some light, unguided, one-time use AT/HE launchers like M72 or AT4 that infantrymen can carry without much impact on their fatigue so they can take out an MRAP/bunker and still be able to carry extra magazines or grenades. Current Light AT is everything but light.

Also the titan should have a top-bottom attack function like the Javelin, it even has the same display layout, why not doing things properly then...?