Page MenuHomeFeedback Tracker

Night sky colour grading/banding
Assigned, WishlistPublic

Description

During any night time in ARMA3 the sky and visuals in the scope all look graded/banded especially around light sources like the moon, less so with flash lights.

The grading/banding issue is not present during day night, only night time. {F20600} {F20601}

Details

Legacy ID
2457512355
Severity
None
Resolution
Open
Reproducibility
Always
Category
Engine
Steps To Reproduce

Load up any mission set at night (9-4pm)

Additional Information

All the settings are on Very High or Ultra.

Event Timeline

Xylent edited Steps To Reproduce. (Show Details)Jul 1 2013, 7:55 PM
Xylent edited Additional Information. (Show Details)
Xylent set Category to Engine.
Xylent set Reproducibility to Always.
Xylent set Severity to None.
Xylent set Resolution to Open.
Xylent set Legacy ID to 2457512355.May 7 2016, 3:12 PM
Xylent added a comment.Jul 1 2013, 8:38 PM

I am using an MSI GTX 770, 320.18 drivers.

-Updated to 320.49 drivers, the problem is still there.

Have you tried higher HDR setting?

I have the settings for everything but draw distance maxed out at the time the screenshot was taken. I have checked recently and all settings are maxed out. The night sky still looks the same.

Agree, also do you the problem with a clear sky at daytime? I think it's better now but I've posted a ticket for it

http://feedback.arma3.com/view.php?id=11421

Nope. Day time sky actually looks perfect.

pops added a subscriber: pops.May 7 2016, 3:12 PM
pops added a comment.Sep 27 2013, 8:28 PM

I noticed this too, I thought the per pixel shading of the skybox introduced a few days ago would fix that. I think it might be WIP.