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Radio tower objects in the world are badly rendered, need visual tweaks
Closed, ResolvedPublic


After playing ArmA 3 in Stratis on various overall/object view distances, the geometry of the radio towers aren't properly rendered at mid-ranged distances. It's a small problem, so hopefully comes with a small fix, because it can be a little bit of an eye-sore at times.


Legacy ID
Steps To Reproduce

Open single player editor. Spawn in a flying helicopter with player as pilot just outside the shoreline where the gas station in Agia Marina, Stratis is during daylight hours.

Look left at the radio tower without zooming in (Unrendered)
Look left at the radio tower while zoomed in (Rendered)

Additional Information

Maybe an engine glitch or coding error, I have tested this problem with others and it appears it is not due to my rig only.

Event Timeline

TOMMEH edited Steps To Reproduce. (Show Details)Jun 30 2013, 6:48 PM
TOMMEH edited Additional Information. (Show Details)
TOMMEH set Category to Engine.
TOMMEH set Reproducibility to Always.
TOMMEH set Severity to None.
TOMMEH set Resolution to Open.
TOMMEH set Legacy ID to 1773179699.May 7 2016, 3:11 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 3:11 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.