Imagine starting a forest fire to smoke out the enemy or trying to avoid one as it spreads as an additional hazard to you, and the enemy.
Description
Details
- Legacy ID
- 1878119620
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Category
- Feature Request
This would include the ability to start forest fires and the ability to allow them to spread or not.
Event Timeline
I don't mind this, but i'm withholding my vote because i'm incredibly concerned about particle related performance at this point.
If the fire gets to big it will cause lagg. it`s already happening when cars are set on fire
I've found no cases of forest fires ever being used as a tactic in war. This could probably be regarded as a war crime.
@p00d73 which doesn't happen in real life? First OFP had these civilians being shot-dead by soviets...
It can happen not only on forest trees but on other vegetation/grass as well. There is known modder that made an addon to the ArmA II which made it possible, certain ammunition could even ignite the fire. I wouldn't mind moderate after battle fires here and there sometimes.
I just upvote for fire simulation not for hazadeous tactics with ennemy. But in real life forest fire can happen with use of weapons during a firefight, and in Greece with an hot temperature and dry, it's can happen!
But I repeat that I don't agree with it for tactic, just for sim...
Dont worry - it will be in ArmA 3. Modder that made addon for this in A2 said on the BIS forums that it will be in A3 - vanilla or made by DMaverick :)
Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.
If this issue is still relevant in current dev build, please re-post.