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AI Pilots can not pathfind in higher altitudes (750m + ?)
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Description

AI pilots, regardless of helicopter, with a simple "Move" waypoint (Have not tried other WP types will attempt to maneuver endlessly, often just orbiting 200m into the route, at altitudes higher than roughly 750m. I have not been able to find the actual height this begins too happen at, and over all, pilot reaction to high altitudes is erratic at best.

Details

Legacy ID
1360583867
Severity
None
Resolution
Open
Reproducibility
Always
Category
AI Control / Commanding
Steps To Reproduce

1 Create a Ghosthawk, Orca, or Mohawk (Not player as pilot!)
2 Set Elevation to something fairly high (2000 makes ai freak out for me, so try that :D)
3 Set a move waypoint a few kilometers away
-Preview
Optional: Put "(Chopper or pilot name) flyinheight 2000;" in an init field, or all the init fields. Results are completely unpredictable.

Event Timeline

dogfightnerd edited Additional Information. (Show Details)
dogfightnerd set Category to AI Control / Commanding.
dogfightnerd set Reproducibility to Always.
dogfightnerd set Severity to None.
dogfightnerd set Resolution to Open.
dogfightnerd set Legacy ID to 1360583867.May 7 2016, 3:06 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 3:06 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.