- one 7.62mm M134 on the AH-9 has a rof around 1350 rpm, it should be around 3000 rpm or higher.
- the 6.5mm minigun on the boat/ghost hawk has a rate of fire around 1750 rpm which is too low, it should have a rpm higher than the M134 since it has small caliber i.e. >3000 rpm.
this combined with very little bullet spread at distance is making it very difficult to hit anything...
- also the rpm depends on the local fps (as in previous Arma games)...so if flying from the sea and strafing the beach rpm is lower than strafing a boat on open water due to differences in scene complexity hence fps. game client fps <-> gpu fps is somehow connected.
- it seems a general problem for this game engine to handle high density of events.