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Particle effects visible through clouds
Closed, ResolvedPublic

Description

Particle effects are not visually affected by cloud cover at all. They will continue to be shown even when they are clearly inside/above the clouds. This makes something like a high altitude vehicle trail very unrealistic in a cloudy scenario. {F20446} {F20447}

Details

Legacy ID
601042496
Severity
None
Resolution
Open
Reproducibility
Always
Category
Particles
Steps To Reproduce

Use:

_veh = createVehicle "Boat_Armed_01_base_F" [0,0,0];map coords x:0 y:0
_veh setVelocity [-50,-50,400];
_particleTrail = "#particlesource" createVehicle (getPos _veh);
_particleTrail setParticleParams
[
["\A3\data_f\ParticleEffects\Universal\Universal", 16, 7, 48],
File,Ntieth,Index,Count,Loop(Bool)
"",
"Billboard",type
1,
timmerPeriod
60,lifetime
[0,0,0],
position
[0,0,-1],moveVel
2,25.50,20,100,
rotationVel,weight,volume,rubbing
[5,30,30,30],scale
[[0.3764,0.3764,0.3764,1],[0.37,0.37,0.37,0]],
color
[0,1],animSpeed
0,
randDirPer
0,randDirIntensity
"",
onTimerScript
"",//destroy script
_veh
];
_particleTrail setDropInterval 0.01
while {true} do
{
_particleTrail setPos (getPos _veh);
};

Observe that the smoke trail is still visible inside the clouds from the ground, when going through the clouds.

Additional Information

The image shown below is a level to the horizon and is just below the altitude of the clouds.

Event Timeline

Waffle_SS edited Additional Information. (Show Details)
Waffle_SS set Category to Particles.
Waffle_SS set Reproducibility to Always.
Waffle_SS set Severity to None.
Waffle_SS set Resolution to Open.
Waffle_SS set Legacy ID to 601042496.May 7 2016, 3:04 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 3:04 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.