Z-fighting at various structures (example: hesco-barrier) while prone (but NOT while crouching at the same position) {F20368} {F20369} {F20370} {F20371}
Description
Details
- Legacy ID
- 1184512350
- Severity
- None
- Resolution
- Duplicate
- Reproducibility
- Always
- Category
- Visual-Structures
get yourself strapped into a sniper on stratis air field - look at small base (with hesco-barrier) at hill top (east)- the z-fighting only occours at stances lower than crouching incl. prone (no z-fighting while crouching or standing) => see pictures
gpu: gtx 480
settings:
video general:
sampling: 100%
texture: high
objects: high
terrain: high
shadow: high
particles: standard
cloud: high
pip: high
hdr: standard
dynamic lights: high
visibility:
overall: 2200
object: 1800
shadow: 100
Display:
Display Mode fullscreen
resolution 1920x1200
vsync: disabled
interface size: small
brightness 1.0 - gamma 1.0
AA & PP:
bloom: 0
radial blur: 0
rotation blur: 0
depth of field: 0
ssao: standard
caustics: enabled
fsaa: 2x
atoc: all trees + grass
ppaa: fxaa standard
aniso. filtering: standard
Event Timeline
I noticed it on rocks then when I zoomed in with bino's it got worse, I didn't try it in different stances but I will. It did that in Arma2