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Z-fighting at various structures while prone (but NOT while crouching at the same position)
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Description

Z-fighting at various structures (example: hesco-barrier) while prone (but NOT while crouching at the same position) {F20368} {F20369} {F20370} {F20371}

Details

Legacy ID
1184512350
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Visual-Structures
Steps To Reproduce

get yourself strapped into a sniper on stratis air field - look at small base (with hesco-barrier) at hill top (east)- the z-fighting only occours at stances lower than crouching incl. prone (no z-fighting while crouching or standing) => see pictures

Additional Information

gpu: gtx 480

settings:
video general:
sampling: 100%
texture: high
objects: high
terrain: high
shadow: high
particles: standard
cloud: high
pip: high
hdr: standard
dynamic lights: high

visibility:
overall: 2200
object: 1800
shadow: 100

Display:
Display Mode fullscreen
resolution 1920x1200
vsync: disabled
interface size: small
brightness 1.0 - gamma 1.0

AA & PP:
bloom: 0
radial blur: 0
rotation blur: 0
depth of field: 0
ssao: standard
caustics: enabled
fsaa: 2x
atoc: all trees + grass
ppaa: fxaa standard
aniso. filtering: standard

Event Timeline

FugeeLaw edited Additional Information. (Show Details)
FugeeLaw set Category to Visual-Structures.
FugeeLaw set Reproducibility to Always.
FugeeLaw set Severity to None.
FugeeLaw set Resolution to Duplicate.
FugeeLaw set Legacy ID to 1184512350.May 7 2016, 3:00 PM

EDIT: Nevermind, I've read again and spotted it now too, you got it right. :-)

Bohemia added a subscriber: Bohemia.May 7 2016, 3:00 PM

I noticed it on rocks then when I zoomed in with bino's it got worse, I didn't try it in different stances but I will. It did that in Arma2

MadDogX added a subscriber: MadDogX.May 7 2016, 3:00 PM

Closing in favor of #12065.