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[Beta] Ghosthawk has invisible obstructions near doors
Closed, ResolvedPublic

Description

Ghosthawk seems to have collision geometry roughly 1 meter outside of either cargo door. It is inline with the rack of front cargo seating, roughly one meter away from the chopper on both left and right side. {F20273}

Details

Legacy ID
2653898306
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Visual-Vehicles
Steps To Reproduce

Place a player soldier and empty or AI ghosthawk in editor, walk to the described location. Go back and forth like shown in the video here: http://www.youtube.com/watch?v=qInjZMJImaI&feature=youtu.be

Event Timeline

dogfightnerd edited Additional Information. (Show Details)
dogfightnerd set Category to Visual-Vehicles.
dogfightnerd set Reproducibility to Always.
dogfightnerd set Severity to None.
dogfightnerd set Resolution to Fixed.
dogfightnerd set Legacy ID to 2653898306.May 7 2016, 2:54 PM
dogfightnerd added a subscriber: dogfightnerd.

It is possible that the cargo entrance/exit proxies accidentally have collision?

I've attached a screenshot of the location where the collision occurs. There is another collision in the exact same location on the opposite side of the chopper.

Bohemia added a subscriber: Bohemia.May 7 2016, 2:54 PM

Collision model confirmed, it's as though there is a block that you can walk around. http://www.youtube.com/watch?v=qInjZMJImaI&feature=youtu.be

I tested this in the latest development build and I can confirm that this ticket is valid.

Todays dev build changelog claims this to be fixed. Please confirm.

Thanks for the confirmation. :)

I reported the same issue a day earlier, the ticket could be closed/deleted :)
http://feedback.arma3.com/view.php?id=10042

Mass-closing resolved issues not updated in 10 days.