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[Feature-request] Prone-to-run animation
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There is definitely problem with this animation missing. It makes game looking really dated I think. The AI often when taking part in firefight to move from cover to cover will just stand up from prone, make few steps and just then start running. Specifically it would be great for AI and also would improve the immersion.

There should be some type of prone-to-run animation that would be used in combat behaviour for AI - as well as for the player, so we could automaticly or by some button combination (forward and up-stance button? 2x forward button ala A2? not sure about that) like push off the ground and start running without taking risk of being shot and make it into the cover.
That should give few seconds advantage but also little bit more fatigue too.


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fragmachine edited Additional Information. (Show Details)
fragmachine set Category to Anims.
fragmachine set Reproducibility to Random.
fragmachine set Severity to None.
fragmachine set Resolution to Open.
fragmachine set Legacy ID to 3225656142.May 7 2016, 2:51 PM
Bohemia added a subscriber: bez.Jun 24 2013, 8:49 PM

This would be great! In "ARMA 1", double-tapping the "W" key twice in prone caused your player to get to his feet and start running. Don't know why it was removed from "ARMA 2", please bring it back!

CXN2615 added a subscriber: CXN2615.May 7 2016, 2:51 PM

@CXN2615 yep, but I mean it to be used mostly by AI in combat situations.

Player should have an option to do this too.

MadDogX added a subscriber: MadDogX.May 7 2016, 2:51 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.