To make the action more realistic there should be a lot of dust when the chopper is close the ground. Grass flying around. And even maybe an automatic crouch position for people who are closing to the chopper as it is too windy.What do you think ?
Description
Details
- Legacy ID
- 1654459636
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Game Physics
Event Timeline
you've got a point, but the amount of ressource for generating this much particles would kill your fps I think
or
it's going to be implemented
pick one
It could be kept simple just with dust and wind effect. Wouldnt be such a FPS killer. Imagine soldiers randomly turning their heads down to avoid dust etc . The feeling of walking difficultly nope ?
Besides wind and dust there should be blurry vision without protecting glasses.
Flying grass etc could be done by an animated 2D overlay on players viewport, not with actual particles so it wouldn't be FPS killer. It would be activadet in acertain radius of the chopper.
I think developers would be more likely to look into the issues, if the title would be less like yellow press ("The heli landing is totally unrealistic!!!") and more like specific issue being reported ("There is no dust upon helicopter takeoff/landing").
Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.
If this issue is still relevant in current dev build, please re-post.