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Nolonger be able to run while aimming down
Closed, ResolvedPublic


Although I do have reported that I don't want to automatic switch to run when openning the sight(8299), It's better to keep the ability of manually switch to run( with the "C" key) while aimming down with a Iron\Dot sight.
It's faster than use RMB to switch aim down and running, looks more realistic as a low-ready position and for a HeadTrack user, it's not bad for SA.
In the latest DEV 0.59.105814, I find that the fix for issue 8299 is just totaly unabled the ability to run while aimming down. While the reloading can still take place when aimming down,why not the running.


Legacy ID
Steps To Reproduce

Aim down a Iron\Dot sight, move forward, The "C" key now inhibited.

Additional Information

I treat the movment of "running while aimming down" as a forwaring "low-ready" stance, while I still looking forward to have a static low-ready as issue 6181

Event Timeline

CXN2615 edited Steps To Reproduce. (Show Details)May 30 2013, 11:15 AM
CXN2615 edited Additional Information. (Show Details)
CXN2615 set Category to Anims.
CXN2615 set Reproducibility to Always.
CXN2615 set Severity to None.
CXN2615 set Resolution to Open.
CXN2615 set Legacy ID to 1950118685.May 7 2016, 2:20 PM

yes it is really sad i liked that feature it made the game so more fluid and smooth plus the fact that you could get ready sooner with out the small delay after pressing right mouse button.

Upvote :)

CXN2615 added a subscriber: CXN2615.May 7 2016, 2:20 PM

With BETA's dynamic fire range, I feel more need on this one,so please maybe just give us a try?

MadDogX added a subscriber: MadDogX.May 7 2016, 2:20 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.