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Hearing Vehicles/Helicopters Even If They're Far
Closed, ResolvedPublic

Description

Same issue in Arma 2, vehicles and helicopters, are hearable
from very far away, and the sound is loud. It takes out the
"sneakiness" from it all

Details

Legacy ID
974338722
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Sound
Steps To Reproduce

Have another person driver/fly one of the 2 motorized objects/vehicles
away, have them turn different directions, and fly away till you can't
hear them anymore.

Event Timeline

Kazter11 edited Steps To Reproduce. (Show Details)May 20 2013, 5:46 AM
Kazter11 edited Additional Information. (Show Details)
Kazter11 set Category to Sound.
Kazter11 set Reproducibility to Always.
Kazter11 set Severity to None.
Kazter11 set Resolution to Duplicate.
Kazter11 set Legacy ID to 974338722.May 7 2016, 2:10 PM
Bohemia added a subscriber: rogerx.May 20 2013, 5:46 AM
rogerx added a comment.Jun 4 2013, 6:51 PM

Along with other bug reports concerning Positional Audio, also think the choppers are too loud, preventing people from using voice chat or VON.

I think this also deals with balancing of sound, versus just bad positional audio issues. But I'm by far an audio expert.

I can tell you though, when a chopper is flying above me at 200-500 feet, I can still hear and speak just fine with others nearby. Chopper loudness is also dependent on the design of the aircraft engine, as older models without modifications will be much louder.

This bug will likely be closed as a duplicate of other Positional Audio bugs.

MadDogX added a subscriber: MadDogX.May 7 2016, 2:10 PM