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Add smaller GMG range increments
Closed, ResolvedPublic

Description

Currently, the GMG in the speedboat and Hunter/Ifrit GMG has the ability to be zeroed to 100m,200m,300m,400m,600m,800m,1000m,1200m
(I might be mistaken on the lower range increments)
This is too small and inaccurate to provide fire support with an GMG at medium and long ranges.

I suggest that there will be minimum increments of 100m, so that you could zero the HMG to ranges:
100m,200m,300m,400m,500m,600m,700m,800m,900m,1000m,1100m,1200m

50m increments would also be even better but that might be too much, a solution to this problem would be adding options to do increments of 25/50m, or adding FCS like in ArmA 2, which would make sense seeing as the GMGs are advanced models, so it'd make sense that they have a FCS system.

Details

Legacy ID
2648003380
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Feature Request

Event Timeline

nmdanny edited Steps To Reproduce. (Show Details)May 15 2013, 11:18 AM
nmdanny edited Additional Information. (Show Details)
nmdanny set Category to Feature Request.
nmdanny set Reproducibility to N/A.
nmdanny set Severity to None.
nmdanny set Resolution to Open.
nmdanny set Legacy ID to 2648003380.May 7 2016, 2:07 PM
ceeeb added a subscriber: ceeeb.May 7 2016, 2:07 PM

Related to #5365 (similar request for rifle mounted grenade launchers)

MadDogX added a subscriber: MadDogX.May 7 2016, 2:07 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.