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Adding a blur effect to player characters that are at great distances to simulate grass (Feature Request)
Closed, ResolvedPublic

Description

I have an idea for a feature request. Using post-processing one could add a mask to a character to simulate grass over the lower character model at a distance. This can be added to all positions to simulate grass.

Details

Legacy ID
4234129973
Severity
None
Resolution
Duplicate
Reproducibility
N/A
Category
Visual-Characters
Additional Information

The players 3-1k yards out you would not see the feet past the vegetation. Also when crouched and prone. When looking at an enemy through a scope it would be nice to see the grass at the far end where you are looking.

Event Timeline

invictus edited Steps To Reproduce. (Show Details)Apr 30 2013, 1:08 AM
invictus edited Additional Information. (Show Details)
invictus set Category to Visual-Characters.
invictus set Reproducibility to N/A.
invictus set Severity to None.
invictus set Resolution to Duplicate.
invictus set Legacy ID to 4234129973.May 7 2016, 1:55 PM
ceeeb added a subscriber: ceeeb.May 7 2016, 1:55 PM
ceeeb added a comment.Apr 30 2013, 1:22 AM

Duplicate of #3505
(highest voted ticket suggesting new method for grass at distance)

MadDogX added a subscriber: MadDogX.May 7 2016, 1:55 PM

Agreed, this is a duplicate.