I have an idea for a feature request. Using post-processing one could add a mask to a character to simulate grass over the lower character model at a distance. This can be added to all positions to simulate grass.
Description
Description
Details
Details
- Legacy ID
- 4234129973
- Severity
- None
- Resolution
- Duplicate
- Reproducibility
- N/A
- Category
- Visual-Characters
Additional Information
The players 3-1k yards out you would not see the feet past the vegetation. Also when crouched and prone. When looking at an enemy through a scope it would be nice to see the grass at the far end where you are looking.
Event Timeline
Comment Actions
Duplicate of #3505
(highest voted ticket suggesting new method for grass at distance)