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Killing a fish returns a civilian casualty
Closed, ResolvedPublic

Description

Killing a fish will return a civilian casualty. This could cause issues in missions where civilian casualties are a concern.

Details

Legacy ID
445202506
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Gameplay
Steps To Reproduce

Detonate explosives (grenades/rockets/satchels/etc) in a body of water where fish typically spawn - near the shore works close to 100% of the time. You will then find civilian casualties in your statistics page. One grenade tossed into the water returned nine civilian casualties on one repro. Entries will be along the lines of "mullet DN", "salemna DN", "mackerel DN", etc.

Additional Information

Event Timeline

Harzach edited Steps To Reproduce. (Show Details)Apr 21 2013, 10:00 PM
Harzach edited Additional Information. (Show Details)
Harzach set Category to Gameplay.
Harzach set Reproducibility to Always.
Harzach set Severity to None.
Harzach set Resolution to Duplicate.
Harzach set Legacy ID to 445202506.May 7 2016, 1:47 PM
Heruon added a subscriber: Heruon.May 7 2016, 1:47 PM

I'm sure PETA don't see a problem with this ;)

ceeeb added a subscriber: ceeeb.May 7 2016, 1:47 PM
ceeeb added a comment.Apr 22 2013, 5:49 AM

Close enough to a duplicate of #1828
(all ambient wildlife with AI are on civilian side)

Save the sea kittens :)

We are very sorry, this issue was closed as duplicate.

I know it could seems confusing but in the core all these problem sre the same: Animals are civilian units.

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