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eventhandler respawn with moveindriver moveindriver issue; the player spawns on top of the vehicle instead
Closed, ResolvedPublic

Description

Created a mission where someone would respawn and be moved inside a vehicle using moveindriver. when playing in multiplayer, upon respawning the player spawns on top of the vehicle instead of as the driver of it.

Details

Legacy ID
1280324388
Severity
None
Resolution
Suspended
Reproducibility
Always
Category
Scripting
Steps To Reproduce

init field of playable unit:
this addEventHandler ["respawn", { _dead = _this select 0; _dead moveInDriver vehiclename;}];
using dev build 0.55.103960
video: http://www.twitch.tv/leyuno/c/2145732

Event Timeline

LeYuno edited Steps To Reproduce. (Show Details)Apr 12 2013, 7:59 PM
LeYuno edited Additional Information. (Show Details)
LeYuno set Category to Scripting.
LeYuno set Reproducibility to Always.
LeYuno set Severity to None.
LeYuno set Resolution to Suspended.
LeYuno set Legacy ID to 1280324388.May 7 2016, 1:35 PM

Hi, are you still able to reproduce this issue? Thanks

Unable to reproduce, no reaction for long time. Closing