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Dev build MXM rechambered for 6.5 mm but still using 7.62 mm suppressor
Closed, ResolvedPublic

Description

Using dev build 0.53.103608, I see that the MXM is now described as a "MXM 6.5 mm" in caliber 6.5 x 39 mm, and that the tooltip descriptions the "6.5mm 30Rnd STANAG Mag" and the "6.5mm 100Rnd Tracer (Red) Belt Case" magazines both list the MXM as among their compatible weapons. However the weapon is not compatible with the Sound Suppressor (6.5 mm NATO) but rather still compatible only with the Sound Suppressor (7.62 mm) despite now only being only compatible with and loading the 6.5 x 39 mm STANAG caseless magazines used in all of the MX series rifles.

EDIT: The issue persists as of dev build 0.55.103960 and stable build 0.54.103957. {F18634} {F18635}

Details

Legacy ID
3188026414
Severity
Minor
Resolution
Fixed
Reproducibility
Always
Category
Config
Steps To Reproduce

Using the Editor as of dev build 0.53.103696:

  1. Place a BLUFOR Marksman somewhere in Stratis.
  2. Add to the Marksman's init: this addPrimaryWeaponItem "muzzle_snds_B"
  3. Place a [BLUE] Basic Ammo box in front of the Marksman.
  4. Click Preview, then once in the game world "aim" at the ammo box until the action menu option for "Inventory" is available and select that option.
  5. Drag a "6.5mm 30Rnd STANAG Mag" from the crate tab into the MXM's magazine slot.
  6. After the loading animation concludes, mouse over the 2D pictures of the MXM, the inserted magazine and the suppressor and read their tooltips.

ALTERNATELY

  1. Place a unit somewhere in Stratis.
  2. Add to the unit's init: removeAllWeapons this; this addMagazine "30Rnd_65x39_caseless_mag"; this addWeapon "arifle_MXM_f"; this addPrimaryWeaponItem "muzzle_snds_B"
  3. Click Preview.
  4. Press the Inventory key, then mouse over the weapon, its magazine and its muzzle accessory and read their tooltips.

ALTERNATELY

  1. Place a Marksman somewhere in Stratis.
  2. Add to the Marksman's init: this addPrimaryWeaponItem "muzzle_snds_B"
  3. Click Preview.
  4. Press the Inventory key, then and mouse over the weapon and its muzzle accessory and read their tooltips.
Additional Information

This issue was discovered while I was reproducing and verifying ticket ID # 0006667, "Wrong Ammunition marksman" ( http://feedback.arma3.com/view.php?id=6667 ).

The included screenshot is submitted as visual proof of this issue being reproduced using both of the alternate methods, as well as visual proof of ticket # 0006667.

Event Timeline

Chortles edited Steps To Reproduce. (Show Details)Apr 3 2013, 11:14 AM
Chortles edited Additional Information. (Show Details)
Chortles set Category to Config.
Chortles set Reproducibility to Always.
Chortles set Severity to Minor.
Chortles set Resolution to Fixed.
Chortles set Legacy ID to 3188026414.May 7 2016, 1:23 PM

One may also place a BLUFOR Support box before clicking Preview, and upon using it may be found that the Sound Suppressor (6.5 mm) is not compatible with the MXM.

MadDogX added a subscriber: MadDogX.May 7 2016, 1:23 PM

This is supposedly fixed in the latest dev build. Can anyone confirm?

Confirming that MXM now uses 6.5 mm suppressor instead of the 7.62 mm.

As for the magazines, the 100 round mag still lists MXM as a compatible weapon but it can't be loaded onto MXM.

We might need a different ticket for the ammunition.

Mass close.