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Player sounds like gunfire and engine noise only come from center channel
Closed, ResolvedPublic

Description

When firing a gun and using 5.1 (not sure about 7.1) surround sound, the only channel that the sound comes out of is the center channel (aside from some minuscule sound from some rear speakers). This is the same in first person as it is in third. The shots should be able to be heard from all speakers in some form or another, or move around as the player holds alt and pans around in both first person and third person.

The same goes for the engine sound of player driven/piloted vehicles and aircraft - center channel only.

It would also be nice if it gave the subwoofer something to do, but that should be included along with the other speakers.
The sound simply sounds lacking when you're shooting a gun right in front of your face and then only hearing it from one channel out of a possible several

Details

Legacy ID
2285741814
Severity
Minor
Resolution
Open
Reproducibility
Always
Category
Sound
Steps To Reproduce

Play as anyone with a player-held (non mounted) gun
Shoot and listen to the speakers that the sound comes out of (in 5.1)

Event Timeline

Statek edited Steps To Reproduce. (Show Details)Mar 30 2013, 1:02 AM
Statek edited Additional Information. (Show Details)
Statek set Category to Sound.
Statek set Reproducibility to Always.
Statek set Severity to Minor.
Statek set Resolution to Open.
Statek set Legacy ID to 2285741814.May 7 2016, 1:17 PM
Bohemia added a subscriber: Statek.Mar 30 2013, 1:02 AM

The strong center channel dependency is also seen in many other parts of the game, such as when driving or flying in third person

MadDogX added a subscriber: MadDogX.May 7 2016, 1:17 PM

Amended title and description.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.