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when killed, especially by explosion you can still see
Assigned, NormalPublic

Description

When you are killed by rifle your screen just goes blank and you stare for a few seconds. Which is cool. But when you're blown up (like crashing in a chopper) the blank staring is just confusing especially when you're still sitting there in a chopper that's suppose to be completely destroyed bouncing around for a few seconds. I think the instant you die a silent black screen could happen until the menu pops up with the "death cam" that floats up and around to show you your wreckage. A head shot would be a cool effect to do this with too. Anything that is in reality an instant death (vehicle explosions, head shots, other explosions...) maybe a grenade shouldn't, or a claymore. Those things including kill shots to the chest, things that would leave you 100% incapacitated and dead in seconds, can go to the clear screen where you can't move you just stare.

Anyways. It'd be nicer.

Details

Legacy ID
2888771427
Severity
Feature
Resolution
Open
Reproducibility
N/A
Category
Visual-Characters

Event Timeline

L33CHW33D edited Additional Information. (Show Details)
L33CHW33D set Category to Visual-Characters.
L33CHW33D set Reproducibility to N/A.
L33CHW33D set Severity to Feature.
L33CHW33D set Resolution to Open.
L33CHW33D set Legacy ID to 2888771427.May 7 2016, 1:15 PM

I'm not able to reproduce it. Could you please check it one more time and give me more specific repro? Thank you.

Bohemia added a subscriber: Bohemia.May 7 2016, 1:15 PM

Maybe not good repro but:
If someobdy died, his brains loose contact with eyes, but last picture stay in visual memory at 3-5 seconds... (very soft explanation ;) ) <- proofed by medics
Explosive make it more faster ;), when your head [censored] ...

Solution: add blur goes into white&red colors with some additional effects and sound affections
Can be optional in game settings :)

Additional benefit:
when player been killed he can see when bullet been impacted in his head/body, and dying player can tell to teammates where is enemy and bullet impact direction... Blur and/or some screen effects can resolve it.

You can se good example in BF3/4 COD series, but without music ;)

So please try to implement in some closest build for community discussion. Thank you a lot! :)

http://www.youtube.com/watch?v=sqBy_DEVw7I&feature=youtu.be

Here is some additional information as requested, one of my silly famous videos. I explain what happens in the video.

In my testing I found an interesting bug where the helicopter hits the ground and a burst of water shoots up from the ground. I'm not sure if that's been reported or not + like you've heard in several posts about helicopters hitting ground and bouncing I had a few those I just didn't feel the need to put those in the final video since it's been talked about so much.

Thank you, let me know if you need further clarification.

Video is unavailable.