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Please include a server option to automatically prevent high ping players with #n ping from joining server
Closed, ResolvedPublic

Description

Multiplayer games are fun when 10 to 15 people are playing, but when 40 people start to connect, some of them have pings of 200 to 800 ms, it prevents other gamers with pings of 18 to 31, from playing, and creates a session lost, or other error that causes server admins to have to restart their servers. I propose an option to allow admins to select which ping ranges are acceptable on the servers they are providing. Such as the ability to type in a max allowable ping of 100 ms, etc...

Details

Legacy ID
935668795
Severity
Feature
Resolution
Not A Bug
Reproducibility
N/A
Category
Feature Request

Event Timeline

harold5187 edited Additional Information. (Show Details)
harold5187 set Category to Feature Request.
harold5187 set Reproducibility to N/A.
harold5187 set Severity to Feature.
harold5187 set Resolution to Not A Bug.
harold5187 set Legacy ID to 935668795.May 7 2016, 1:14 PM

While i do agree that high pingers can be an issue in MP games, i have to point out the in ArmA there's not that much downside as far as high pingers don't have a desync (ping =/= desync) unlikely other games.

In server configurations, anyways, there's a "OnJoin" script line that can be customized. I'm not sure what it does but may be worth having a look (BIS Wiki and other ArmA/OFP ded server wikies)

Terox added a subscriber: Terox.May 7 2016, 1:14 PM
Terox added a comment.Mar 9 2014, 3:02 PM

BEserver.cfg can assign max ping and it works

Fank added a subscriber: Fank.May 7 2016, 1:14 PM
Fank added a comment.May 14 2014, 12:18 AM

As Terox told BattlEye handle this feature, ill close the issue

Right, this game isn't like Battlefield where 80 ping is a terrible experience; similar to DCS, you can have quite normal performance on servers with up to 200 ping.

MadDogX added a subscriber: MadDogX.May 7 2016, 1:14 PM

Mass closing tickets marked as resolved more than 1 month ago.

If the issue is in fact not resolved, please create a new ticket referencing this one and ask for it to be re-opened.