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When resuming a savegame close to enemy in coop the player will run around, engage and get killed while savegame still loading
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Description

I have seen this quite a few times in coop mission escape from stratis when you resume and you are close to alert enemy soldiers.

While the savegame is finishing loading and still showing the loading screen position reports will start coming in and you can hear your player running around and shouting but the game is still loading. This results in the player engaging the enemy or taking fire and getting killed without you being able to do anything and could potentially result in situation where you cannot resume a savegame because each time you die and have no control over it.
Same thing happens if my friend enters the game after me. I can see his player running around under AI control.

So it seems that AI control of the player should be completely disabled while loading or even better, the player should not appear until the loading of savegame is completely finished.

Details

Legacy ID
3691483002
Severity
Major
Resolution
Open
Reproducibility
Always
Category
Gameplay
Steps To Reproduce

Play coop for example escape from Stratis with only two human players and all AI disabled, enage enemy and suspend close to enemy position. Then resume.

Event Timeline

stephanvos edited Additional Information. (Show Details)
stephanvos set Category to Gameplay.
stephanvos set Reproducibility to Always.
stephanvos set Severity to Major.
stephanvos set Resolution to Open.
stephanvos set Legacy ID to 3691483002.May 7 2016, 1:11 PM

Yes. This is indeed quite stupid. Me and my friend have had this issue multiple times.

danczer added a subscriber: danczer.May 7 2016, 1:11 PM

Me too. The AI should be frozen until the player join if AI is disabled in the lobby.