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FEATURE REQUEST: add more visual effects to the first-person view.
Reviewed, WishlistPublic

Description

Feature request. It would be nice to add more visual effects to the first-person view, as the raindrops slide down the screen, the water that flows from the diving goggles as soon as you exit the water, splashing caused by the bullets hitting the water and the mud, and the reflections of the sun through the tactical glasses. Here are some examples from well-known games.

http://imageshack.us/photo/my-images/841/bf32013032622292187.png/

http://imageshack.us/photo/my-images/132/bf32012020317311713.png/

http://imageshack.us/photo/my-images/191/bf32012020317030797.png/

http://imageshack.us/photo/my-images/560/crysis64201203162129211.png/

This allows the player to feel better in the environment, and not just behind a screen.

Details

Legacy ID
2308677636
Severity
Feature
Resolution
Open
Reproducibility
N/A
Category
Feature Request

Event Timeline

Chief117 edited Additional Information. (Show Details)
Chief117 set Category to Feature Request.
Chief117 set Reproducibility to N/A.
Chief117 set Severity to Feature.
Chief117 set Resolution to Open.
Chief117 set Legacy ID to 2308677636.May 7 2016, 1:10 PM
Blaerah added a subscriber: Blaerah.May 7 2016, 1:10 PM

Hopefully not. I'd like to see the enemy instead of ugly effects.

W4RH4WK added a subscriber: W4RH4WK.May 7 2016, 1:10 PM

as long as you can disable them like motion blur i'm fine with it

Would be nice to have, upvoted.

Maxyz added a subscriber: Maxyz.May 7 2016, 1:10 PM
Maxyz added a comment.Mar 30 2013, 1:21 AM

NOOOOO!!!!

Not against it only if it would be optional =).

I can't see why you shouldn't develop something so simple. I think if we are here, we are because we want realism, not only by simulation but also by the look and feel. I'm really tired of games where the player is totally unrelated to the surrounding environment effects as if it were in a glass sphere.
During a storm, if you try to look at the sky I doubt you will be able to keep your eyes open and not have blurred vision from raindrops. Same thing when you comes out of the water while wearing a diving mask. And when there is strong light and you are in a dusty environment wearing ballistic glasses, is inevitable that they get dirty creating reflections. The pictures I have set before are examples from which to take inspiration and not to be copied, but rather to improve. I think that DICE and Crytec did a great job in this regard. Let us learn good things from others too and not just by ourselves

Maxyz added a comment.Mar 31 2013, 3:44 PM

And I'm tired of games where everything looks like you have a friggin camcorder instead of a head. You want to simulate dirt and blood splashes on your eyes? Well, then you'll have to simulate the ability to wipe them clean. Oh, and lets simulate the handkerchief then with which you wipe it. And let's simulate that if this handkerchief became too dirty you can't wipe anything anymore or your vision will become even worse. Yes it's a milsim, but it's still a GAME, not a simulator of everything that there is in universe. There has to be some ballance between simulation and game. You want to add something that worsenes your vision into a game in which there is already hard to see things that you need to see.

laywiin added a subscriber: laywiin.May 7 2016, 1:10 PM

YES UPVOTE! FINALLY!

CHANGE THE GOD DAMN rain effects omg they are NASTY i cant play with heavy rain because it...it looks so unreal. lots of weard stuff on the screen it looks simple and bad!

You do not understand what I wrote. I never talked about blood spatter and dirt permanent glasses. Oh maybe you looked at the photos and you thought I wanted as they are the usual effects. "THE PICTURE THAT I HAVE SET BEFORE ARE EXAMPLES FROM WHICH TO TAKE INSPIRATION AND NOT TO BE COPIED, BUT RATHER TO IMPROVE". These effects should only occur only in certain circumstances and not permanently. For the dirt on the glasses there is a limit, they can not become so dirty you can not see anything -.-" and also the dirt will be seen only by looking directly at the sun or some angle, as braids happens in reality. It's up to developers to choose the right compromise. I can only give my personal opinion. And if you do not like the effects you can simply turn them off (please add this ability so that everyone can be happy). If you can not see the enemy, well, equip yourself with a scope or use binoculars or buy a bigger screen;) however, regarding the effects of water and rain I think we all agree :)

Bohemia added a subscriber: Bohemia.May 7 2016, 1:10 PM

lmao @ people crying about ugly blood on screen when the game already has it. just stand next to an explosion but outside of its kill radius. hello "ugly" dirt and blood effects.

these effects are great, don't bitch and moan just because they were used in turds like bf3 and call of duty. those games just overdid it.

I bitch and moan not because they were used in turds - I bitch and moan because I don't like 'em in general. Because they are meaningless. They're there just to represent that explosion occured near you, and it doesn't matter if you stood face or back to it. I understand camera shake, I would understand some temporary bluriness in vision but I just don't get this dirty-bloody-splashy business.

ceeeb added a subscriber: ceeeb.May 7 2016, 1:10 PM
ceeeb added a comment.Apr 28 2013, 2:50 PM

Related to #3481

This would be good, but only if they are optional. On a side note, every time I have ever gone diving, I didn't notice the water running down the goggles. Maybe just me?

Anyone using the "I have eyes, not lenses!" argument clearly doesn't wear eye-pro. I agree, as long as it's done right, and is based on wearing eye gear, and isn't in focus. Do it like Fallout 3, where it's blurred out and not in focus. Go wear safety glasses outside in the rain, run about 40 meters, and tell me if your vision is crystal clear. Or look at a very bright flood light directly wearing scratched or dirty or wet safety glasses.
If you mean in real life, Jack, it's probably because it's out of focus. But if you can't notice the water running off, I don't know what to tell you. It should be pretty obvious as the water flows down for a brief moment.
Another thing that'd be nice is to see more hud elements for things like diving goggles. Having the edges of the goggles be visible would be a nice touch, and help give context to effects like water coming off of after surfacing. Plus it'd remind you to put em on/take em off, and keep them from showing up on soldiers by default (seriously, what? lol)

Good points, MordeaniisChaos.

only if this feature can be turned off in options.