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Switching optics should be gradual, not instantaneous
Closed, ResolvedPublic

Description

When switching optics modes, such as from an ACOG, backup red-dot, grenade launcher sights, there should be a gradual shift to each sight, rather than the instantaneous transitions we have now.

Details

Legacy ID
1607690105
Severity
Minor
Resolution
Open
Reproducibility
Always
Category
Anims
Steps To Reproduce

1.) Equip a weapon affixed with a double optic.
2.) Switch optic modes.
3.) Not the instantaneous transition.

Event Timeline

Laqueesha edited Additional Information. (Show Details)
Laqueesha set Category to Anims.
Laqueesha set Reproducibility to Always.
Laqueesha set Severity to Minor.
Laqueesha set Resolution to Open.
Laqueesha set Legacy ID to 1607690105.May 7 2016, 1:10 PM
Laqueesha edited a custom field.
kOepi added a subscriber: kOepi.May 7 2016, 1:10 PM

Thanks kOepi! :-)

no. if anything it could be even faster.

This also occurs when you have the grenade launcher up and then you change the range of the weapon. It instantly changes your stance, and position of the grenade launchers aiming optic. It should be more gradual for that too.

In fact, you should have to reach out with your left hand to 'tweak' the optic, then reposition into the aiming position.

Yes, there should be an animation for switching optics modes(acog-type scope to backup red dot). In addition to the current instant switch being unrealistic, it is also pretty disorienting to switch optics when it is instant.

AD2001 added a subscriber: AD2001.May 7 2016, 1:10 PM

There should also be an animation just for aiming down the sights, it's also instantaneous.
/upvoted

MadDogX added a subscriber: MadDogX.May 7 2016, 1:10 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.