See reproduction steps. Possibly an overlooked config? It does make the car's engine and ambient wind very loud, so it should definitely be looked into as a minor issue.
Description
Description
Details
Details
- Legacy ID
- 4034613422
- Severity
- Tweak
- Resolution
- Duplicate
- Reproducibility
- Always
- Category
- Sound
Steps To Reproduce
(Optional) Set up weather so wind is clearly audible
- Get in a Hunter/Ifrit as driver/passenger
- Observe that "interior" variation of sounds are played (wind is muted, sounds coming from an external source are muffled) as expected
- Switch to gunner seat
- Wind/other sounds play their "exterior" variations, as if the player was out of the vehicle (loud wind, engine and gunfire)
Expected result: sounds are muted/muffled as being inside of a closed vehicle when in the gunner seats of the Hunter/Ifrit vehicles.