game needs melee weapons for close combat and stealth missions
a combat knife for stealth missions would be great so you can sneak up on an enemy
and assassinate him.
game needs melee weapons for close combat and stealth missions
a combat knife for stealth missions would be great so you can sneak up on an enemy
and assassinate him.
Exact, I want it so bad, it would be cool to act stealth with close combat technics. Though I have no idea about how to implement it without scripting it as hell like in Battlederp 3. We need randomness in the routine, otherwise it's too easy to kill someone just because he's close.
So good idea but nightmare to designers :/ Argh
why not just have a scripted animation? i think it works well in battlederp. it would be very satisfying to hunt people down through a thick patch of woods say, if you're tailing a squad having a knife would be very handy