A wrong animation is played when you run (not combat pace) with an averted (lowered) sidearm.
Description
Description
Details
Details
- Legacy ID
- 2999529338
- Severity
- Minor
- Resolution
- Suspended
- Reproducibility
- Always
- Category
- Anims
Steps To Reproduce
- Switch to sidearm
- Press "Toggle Raise Weapon" (default key: 2x Left CTRL)
- Press and hold "Move forward" (default key: W)
(Optional) 4. Press "Combat pace toggle" (default key: C) and see how it should be.
Additional Information
Video footage: https://mega.co.nz#F!zApkTaxa!QbWOcCwRAFxTVaYFajkCDg
"ArmA3 - muzzle aversion - sidearm" illustrates the wrong animation
"ArmA3 - muzzle aversion - sidearm - combat pace" illustrates the correct animation
Event Timeline
Comment Actions
Insufficient description / the actual problem is unclear. Obviously you see something wrong with the way the sidearm is held, but being forced to watch and compare multiple videos in order to understand the problem is not acceptable.
If this issue is still present in the latest dev builds, please create a new ticket for it with a proper description of the problem, and perhaps some screenshots for illustration.