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Vaulting resets stance to stand
Closed, ResolvedPublic

Description

When vaulting over an object (V) please can you make it so the character returns to the original stance he was in prior to the vaulting key being pressed.

*Observed*
Crouch > Vault > Standing; unit stance is reset to a stand

*Expected*
Crouch > Vault > Crouch; previous stance should be reassumed

Details

Legacy ID
2294888306
Severity
Minor
Resolution
Duplicate
Reproducibility
Always
Category
Movement
Steps To Reproduce
  • start in crouched position
  • use the vault action (default binding 'V')
  • unit ends up standing upright
Additional Information

I understand its not a major issue and I am not asking for additional vaulting animations although it would be cool but when I have spent 20 mins sneaking about to get caught out by involuntarily standing up after the vaulting process is kind of frustrating.

Thanks
Bys0n

Event Timeline

Bys0n edited Steps To Reproduce. (Show Details)Mar 13 2013, 6:11 PM
Bys0n edited Additional Information. (Show Details)
Bys0n set Category to Movement.
Bys0n set Reproducibility to Always.
Bys0n set Severity to Minor.
Bys0n set Resolution to Duplicate.
Bys0n set Legacy ID to 2294888306.May 7 2016, 12:31 PM

What do you mean with "Crouch instead of crouch"?

"What do you mean with "Crouch instead of crouch"?"

LOL

What he said: "Crouch > Vault > Crouch instead of Crouch > Vault > Standing"

What he meant: from crouch, he steps over, and posture should revert back to crouch, instead of going from crouching, to step over and posture resets to standing instead of reverting back to crouching.

worth voting up really, no point losing control over posture and stance due to something like this, invoulentary actions lead to quick deaths.

Hehe, thanks for the clarification, really had me dazzled on that. Improved the ticket now accordingly.

Totally voting this up!

duplicate of #3884

Thanks for bringing this to my attention, duping this one to #3884.