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During the spawn units remain locked between the pier and the ground
Closed, ResolvedPublic

Description

During the spawn units remain locked between the pier and the ground.
It seems they walk on the ground below and not on the pier. {F17966}

Details

Legacy ID
3766130827
Severity
Major
Resolution
Duplicate
Reproducibility
Always
Category
Visual-Environment
Steps To Reproduce

Open Editor

Place a unit in the location shown in the picture. (Agia Marina Pier near the lighthouse)

Event Timeline

Chief117 edited Steps To Reproduce. (Show Details)Mar 13 2013, 7:39 AM
Chief117 edited Additional Information. (Show Details)
Chief117 set Category to Visual-Environment.
Chief117 set Reproducibility to Always.
Chief117 set Severity to Major.
Chief117 set Resolution to Duplicate.
Chief117 set Legacy ID to 3766130827.May 7 2016, 12:29 PM
Zodd added a subscriber: Zodd.May 7 2016, 12:29 PM
Zodd added a comment.Mar 13 2013, 8:25 AM

This also happens in any place with a dock - eg. the docks to the east of the airfield. The unit is spawned with his feet on the ground. I assume this is part of the editor allowing a unit to spawn inside a building if it is placed on top. This is clear when you put a unit on the docks to the east of the runway - the unit will spawn inside the docks (hollow model?) and be unable to move outside them -- the terrain is visible and you can walk around a small area but are blocked by what I assume is the collider attached to the dock.

Summary - When placing a unit on a dock, the unit spawns on the terrain which puts them inside the dock object.

Affirmative, always reproduces.
It seems that the engine places the units on the surface of the Ground in this case water, and doesn't account for the pier structure.

As a workaround for now I suggest giving units "ELEVATION of 2" when spawning on the piers and docks.