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Loading errors need confirmation
Reviewed, LowPublic

Description

Whenever an asset cant be loaded in multiplayer missions, an error message is shown that needs to be confirmed. As a player, i want to play the game, and it works fine, even if i hit OK (thats how games should work anyway). Errors should be silently ignored and logged if not critical, or shown as an side message that doesnt need to be confirmed.

Over and out, and thanks for another great game!

Details

Legacy ID
1779973283
Severity
Tweak
Resolution
Open
Reproducibility
Always
Category
Feature Request
Additional Information

As this is an alpha, its ok to have such confirmable messages, but at least the final game, they should be handled less flashy.

Event Timeline

Flux edited Steps To Reproduce. (Show Details)Mar 13 2013, 12:46 AM
Flux edited Additional Information. (Show Details)
Flux set Category to Feature Request.
Flux set Reproducibility to Always.
Flux set Severity to Tweak.
Flux set Resolution to Open.
Flux set Legacy ID to 1779973283.May 7 2016, 12:27 PM
Bohemia added a subscriber: Fank.Mar 13 2013, 12:46 AM

Better that it shows what the error is and waits for a confirmations (as it is now) IMO.
It allows mission makers / server admins to identify errors in the mission and / or players with server-streamed addons that may lead to server insability

Flux added a subscriber: Flux.May 7 2016, 12:27 PM
Flux added a comment.Mar 13 2013, 2:33 PM

I agree your statement, but as there is only an OK button, it doesnt make sense to wait for a confirmation. If there were are a cancel button too, it would make more sense. Its okay to display that an error has been occurred, but why do i need to confirm it, when it does not have any effect?

I'd say that you confirm that you are aware of the error presence (?)
Dunno, i don't really mind it

Khan added a subscriber: Khan.May 7 2016, 12:27 PM
Khan added a comment.May 17 2013, 1:13 PM

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