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Add Key Tones to Push to Talk
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Description

I'm not sure if this will help with the people talking over others on push-to-talk, but I think key tones were meant to resolve some of these issues.

Details

Legacy ID
1554195091
Severity
Feature
Resolution
Open
Reproducibility
Always
Category
Sound
Additional Information

http://www.w2sjw.com/radio_sounds.html

But, I speculate key tones will only make things much more worse, as most of these girls playing Arma-3 don't know how to talk on radios.

An idea would be to add this as an option for the player to turn on, in an attempt to avoid talking over others who simply activate the mic and wait several seconds to talk... I do the same sometimes.

Also, key tones are useful for other uses too.

Event Timeline

rogerx edited Steps To Reproduce. (Show Details)Mar 12 2013, 2:16 AM
rogerx edited Additional Information. (Show Details)
rogerx set Category to Sound.
rogerx set Reproducibility to Always.
rogerx set Severity to Feature.
rogerx set Resolution to Open.
rogerx set Legacy ID to 1554195091.May 7 2016, 12:22 PM

Another idea, allow the player to activate key-tones, and allow the key-tone to be heard by the public rather than just the player. This way, other players can deactivate key-tones, but will here your key-tone if you use the key tone as a simple copy/response.